π Singleton Design Pattern π―
The Singleton pattern ensures that a class has only one instance
throughout the entire application, providing a global access point for it.
π οΈ This is especially useful when we need a single object to handle tasks across various parts of the system. π
Types of Singleton Implementations π€
1οΈβ£ Eager Initialization β‘
- π Instant Creation: The instance is created as soon as the program starts.
- β
Thread-Safe: Automatically safe from thread issues because itβs initialized during static setup.
- β Resource Waste: If the instance isnβt used, it still consumes resources.
2οΈβ£ Lazy Initialization π
- πͺ Lazy Loading: The instance is only created when first accessed.
- β οΈ Not Thread-Safe: May cause multiple instances in a multi-threaded environment.
- π§ Efficient: Works best for single-threaded apps or when instance creation is not always needed.
3οΈβ£ Thread-Safe Singleton π
- π Thread-Safe: Guarantees only one instance even in multi-threaded environments.
- π‘ Uses
std::call_once
and std::once_flag
to prevent race conditions.
Conclusion π¬
The Singleton pattern is a powerful tool to ensure controlled access to a classβs instance,
but remember, it comes with its own trade-offs.
Whether you use eager, lazy, or thread-safe methods depends on your use case! π±